![]() ![]() the problem is that if if i scale/zoom into the map, the stroke effect gets larger/wider.īasically id like to have a consistent stroke width, no matter how much i scale/zoom in. my plan was to do the route line with a stroke or vegas effect. thought i guess it doesnt realy matter which way i get the look in the end.Īnyway, the problem is that i need to pull way back to show a large portion of land, but also move in very tight, while having the route line on frame. the look would be the same, and then i can parent things to the null as well. ![]() My plan was to animate this precomp with a null, instead of animating a camera. ![]() due to how much area i had to cover, i precomp’d the map out of several high res precomps, nested inside so i can zoom/scale into the detailed areas. the map will have a line revealing on to show the route traveled. Im not quite sure how to describe this problem, so here goes… ![]()
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